It would be awesome if you could speed up the loading of pages when one clicks on a go to next page button. Not sure if this is dependent solely on the weight of the assets on the page being called, but if there is anything you can do to speed this up both in design mode and interact mode that would be great. It takes about 10 sec for me to load each page in design mode. Thanks for your consideration.
I'm not really seeing any issues loading pages in design mode. On a complex app that we have it takes less than 2 seconds to move between pages in design mode and about the same amount of time to move to interact mode. I am going to close this topic for now. Try the latest version 3.3, if you still have an issue we may need to look at your app. I'm sure by now you have optimized your graphics. Do you have animations with a ton of frames?
There is no way to edit and try to adjust the page to play appropriately. I really need a fix for this.
Now once the mouse is released, the line cannot be continued in any direction.
How can I get it to work like before?
If you add a Drag-Move (Self) action set to the element, the effect should work as it did before, where you can continue adding to the line.
First, as already mentioned, it is hard to see the login window, but it's only once.
Second, it takes 25 seconds to start (!), the screen is black (no splash), as if it is off. Very frustrating. And not only in the first run. Same with my S3 mini.
Third, when I download an app, I get an error message:
I can't click the "Send Error" (and can't hardly see it). Download continues and completes, but there's nothing in any of the shelves.
And forth - the icon for the player is SO similar to Google Play icon:
Please allow scaling of the dialog (at least vertically). When there are lots of actions it is hard to read.
Planned for version 3.4
After assigning on tap to animated .png sequence to play an short .mp3 sound effect, a small rectangular piece of the animation displays in the center of the screen when element is tapped. The animation continues to its target location but the rectangle with a slice of the animation stays in place. I'm using a PC with the latest version of IB3. Then program crashed and keeps crashing when I reopen the program. Hopefully this will resolve when I reboot... spent the entire day try to work around IB3 bugs....sigh.
This issue seems to happen only on Windows and not on a Mac. It should not appear when you run your app on a device, we are trying to find out what the issue is and get it resolved.
I'm working on an iMac with Mavericks.
Is it supposed to be like that, or is it a bug?
I want there to be a sound attached to the interaction as well, but only once, if they tap the interaction for a second time I don't want it to count down or make a noise.
This stuff is so hard to describe, let me know if I need to be more clear.
To have a sound play only one you can have a transparent element show after the interaction occurs. So if you have Tap-PlayAudio, chained to this behavior will be a Show behavior with the target being that transparent element. ( That transparent element will be hidden at the start of the page and it will be on top of the element that is causing an interaction.)
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