When the image bounces it inverts properly the first time, but then it starts splitting in several parts. It does not invert anymore but on each bounce, it re-splits in different parts. This happened after the update yesterday. Before it just kept inverting right left right left non-stop, all the time and very quicly.
Can you tell us under what circumstances is this happening. I added on an element animation with bounce + invert horizontally + replay and everything is working as it should.
We did address some issues in version 3.3 related to Bounce and Invert. Version 3.3 will be released in the next few hours so please check this out again using the new version.
Is there any way to fire the condition on the first tapped element?
If not? The Memory Game in your user guide cannot work at all. (As I have made a similar game based on the Memory Game).
There is no way we can find out which Element is tapped first. Hence, we cannot do any action on it.
Thanks for your help.
I'm sharing my app with a bunch of people to test it out. In the email that is sent out, it says to click on the appropriate link to download the player, but none of the links are active. Can they download it from the app store and still use the code from the email?
In interactbuilder I went to book A and hit "interact." Book B came up. Then I double-checked that the pages were still different (but didn't change anything) and hit "interact" again. Then book A came up.
Then I went back into book B and hit "interact" and book A came up. I hit "interact" again and book A came up. I went to one of the pages in builder that is different between the books and hit "interact" and book B came up.
How can I get both books to show up in interact player, and to have consistently separate public links?
I'm going to try to test the problem to see if we can isolate what causes the problem. Do the two apps have the same name?
At first the only thing appearing in the app in interactplayer was one of my pictures (the first I tried adding in the builder). No background or anything.
I looked in the feedback and in the users guide, but couldn't seem to find any explanation.
I tried clearing browse data - that didn't help.
Now I have deleted the app from my player account, and then tried upload again - but now it won't sync at all.
When clicking "Interact" it starts syncing but then stops.
What can I do?
Was the app working earlier, or did this happen the first time you tried to preview this specific app?
It's possible that one of the files or action sets included could be causing a glitch. If you'd like, I could take a look at the app to try to find the problem. If you locate your app folder in Documents / InteractBuilder / [the name of the project group] / [the name of the app], and compress that folder to make a zip file, you can send it to me as an attachment, and I can test the app.
Otherwise, we could talk about the file types and action sets that are included in the app at this point.
Let me know which way you'd prefer : )
Don't know if this is available on interact, but I've seen it on other aps, where you can take a screen shot (or something like that) of a drawing to save it and send to grandparents or whoever.
You can make a picture by using the behavior under Sharing->SnapPicture, and it will be automatically save in your Picture folder.
How can I spin left an object for a predefined rotations, or angle? Once I click it, it spins forever...
So far if you want to make the spin stop add a behavior StopSpin with a delay of a few seconds after the Spin behavior. You will have to think after how many seconds you will need the spin to stop.
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