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Answered

New screen sizes?

Clint Sutton 7 years ago in By Screen / Design updated by Alin Alexandru Matei 7 years ago 4

Hi,


I see the new Interactbuilder 3.2 has a choice of what screen size you want to build/design in.  If I design my app for iPad layout, will I need to re-layout the app again if I want it to be available for Android, iPhone, or other?


Clint

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Hi Clint, after you change the size of the app you will need to set the elements of the page to the new coordonates.

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Hi Clint, after you change the size of the app you will need to set the elements of the page to the new coordonates.

Ok, thought so, thanks Alin.

Sorry, another quick question?  Does that mean I would save it as another version of the book, so in essence I would have a few apps, one iPad, one Android etc?



Hi Clint, the way it works is that you can build and design your application in one resolution and the engine will proportionally resize the app based on the users device.  So an iPad application built using 1024 x 768 will run on a 1280 x 800 Android device and will proportionally resize the application up, but will still have a letterbox effect on the sides.


Since Android and Apple use very different ratios when it comes to screen sizes we recommend having two versions of your app, but again this is not necessary.   Currently when you publish to Apple or Android we only support one screen size, so for Apple we recommend sticking to 1024 x 768 or 2048 x 1536.

   

In the future we will actually allow you to store multiple versions of the app in the InteractCloud and the engine will be intelligent to check and see if there is a better resolution version available and it will download this version.

Hi Ezra, thanks for that.


Ok, now I am having another problem.  When I add a small graphic element to the page, the builder makes the image bigger, and it always plays it back in the "interact" and the "player" too big.  It does not do it to images over 50 x 50 pixels!? 


Clint