+1
Planned

suggestion: limit interactions possible to only the ones that should be used.

Melissa Lind 6 years ago in By Screen / Design updated by Ezra Weinstein (Administrator) 6 years ago 1
I tried using Tap> Draw and got this error message. I imagine it's because it's suppose to be used with Drag?

InteractBuilder Version: 3.2 Build 317
Device: MacBook Pro
Processor: Intel Core i5
Memory: 4 GB
System: 10.6.8

--------------------
An application error occurred while attempting to perform the last action.

Restarting InteractBuilder is recommended.

An application error occurred while attempting to perform the last action.

Restarting InteractBuilder is recommended.

Error: Chunk: can't find background / Chunk: error in object expression / export: no image selected, or image not open
Handler: Behavior_DrawFree_FinishedDrawing
Hint:
Location: Line 0, char 1
Object: button id 1008 of group id 1010 of card id 1002 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"

87: Line 0 at char 1: Chunk: can't find background
69: Line 4913 at char 23: Chunk: error in object expression ----> group id 8031807 of group id 8031413 of card id 1140 of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
191: Line 4913 at char 1: export: no image selected, or image not open
253: Line 4911 at char 1: if-then: error in statement
241: Line 4911 at char 1: Handler: error in statement ----> Behavior_DrawFree_FinishedDrawing
353: Line 0 at char 0: Object Name: ----> button id 1008 of group id 1010 of card id 1002 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
675: Line 2538 at char 1:  ----> Behavior_DrawFree_FinishedDrawing
587: Line 2533 at char 1: switch: error in statement
587: Line 2526 at char 1: switch: error in statement
241: Line 2526 at char 1: Handler: error in statement ----> _Interaction_Done
353: Line 0 at char 0: Object Name: ----> button id 1008 of group id 1010 of card id 1002 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
573: Line 1248 at char 1: Handler: can't find handler ----> _Interaction_Done
241: Line 1248 at char 1: Handler: error in statement ----> Element_MouseUp
353: Line 0 at char 0: Object Name: ----> button id 1008 of group id 1010 of card id 1002 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
573: Line 58 at char 1: Handler: can't find handler ----> Element_MouseUp
253: Line 57 at char 1: if-then: error in statement
241: Line 57 at char 1: Handler: error in statement ----> mouseUp
353: Line 0 at char 0: Object Name: ----> button id 1020 of stack "IBElements" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"


line 150 of handler "errorDialog" of button "stsErrors_FS" of card id 1002 of stack "libSTSErrors"
line 11655 of handler "DoError" of stack "InteractBuilder" of behavior button "Stack B" of card id 1002 of stack "Behaviors"


Answer

Answer
Planned
This is something we will definitely be implementing in a future version.
Under review
Thank you, that's a suggestion we're looking into. What effect are you looking to create?


Nothing in particular. It would just be a more efficient design strategy instead of experimenting with stuff that can't or shouldn't be used. I think I'd have less questions. Can you imagine that!??? :)


Thanks Inna!

Answer
Planned
This is something we will definitely be implementing in a future version.