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When I import a template page it takes all the original layers and adds "copy" onto the layer name.

In that case, it would be SUPER cool if the program didn't tag on Copy to every element name because I can name something attach a behavior and action, and then import a new element with the same name and keep the actions and behaviors intact.


And it just looks cleaner in my layers box:)


Thanks!

ok...still thinking. I use the same drawing template and layer names for different pages. Can different pages in the same book have the same layer names? Or does interact change them?

Now that I'm thinking about it, I get why it has to be a copy, because you can't have more than one file of that same name in the book. I guess I just can't use the template like I was thinking I could.





OR, maybe you could highlight multiple elements from the layers list to delete at the same time. I'm trying to salvage a difficult template that took me days to create. It's slow going.

The extra layers that it creates are white blocks so I can't always see them except in the layers panel.


What I was doing was reusing a drawing template for three different pages. It was only applied once. The drawing elements are the same but the elements in the page change. I applied the template and then uploaded the unique photoshop file.

Is it possible for the template to be applied without changing the layer names to copies of the original. What may have happened is that I was expecting the page to be updated with the psd file using the same layer names, but because the layer names were different it keeps creating duplicates of the same elements.





I mean "invert element"

Thanks, I have been using those effects. One of my older books had a great effect that dragged with the finger instead with a timer. Does that make sense?

I'm getting layer changing errors every now and then. I can't seem to replicate in a page I can send you. Don't know what other details I can give you. I just shut down the program and restart.


InteractBuilder Version: 3.3 Build 323
Device: MacBook Pro
Processor: Intel Core i5
Memory: 4 GB
System: 10.6.8

--------------------
An application error occurred while attempting to perform the last action.

Restarting InteractBuilder is recommended.

An application error occurred while attempting to perform the last action.

Restarting InteractBuilder is recommended.

Error: Chunk: error in object expression / Chunk: can't find object / Object: does not have this property / put: error in expression
Handler: ElementMover_Arrange
Hint:
Location: Line 850, char 33
Object: button id 1005 of group id 1010 of card id 1002 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"

69: Line 850 at char 33: Chunk: error in object expression
77: Line 850 at char 33: Chunk: can't find object
456: Line 850 at char 23: Object: does not have this property
465: Line 850 at char 1: put: error in expression
587: Line 835 at char 1: switch: error in statement
253: Line 834 at char 1: if-then: error in statement
587: Line 791 at char 1: switch: error in statement
241: Line 791 at char 1: Handler: error in statement ----> ElementMover_Arrange
353: Line 0 at char 0: Object Name: ----> button id 1005 of group id 1010 of card id 1002 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
675: Line 6537 at char 1:  ----> ElementMover_Arrange
253: Line 6536 at char 1: if-then: error in statement
587: Line 5934 at char 1: switch: error in statement
587: Line 5313 at char 1: switch: error in statement
587: Line 5057 at char 1: switch: error in statement
241: Line 5057 at char 1: Handler: error in statement ----> PopOverDoMenu
353: Line 0 at char 0: Object Name: ----> button id 380192 of card id 1002 of stack "IBResources" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
573: Line 4884 at char 1: Handler: can't find handler ----> PopOverDoMenu
253: Line 4793 at char 1: if-then: error in statement
241: Line 4793 at char 1: Handler: error in statement ----> PopOverSubmenu_Select
353: Line 0 at char 0: Object Name: ----> button id 380192 of card id 1002 of stack "IBResources" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
675: Line 1115 at char 1:  ----> PopOverSubmenu_Select
253: Line 1114 at char 1: if-then: error in statement
587: Line 1109 at char 1: switch: error in statement
241: Line 1109 at char 1: Handler: error in statement ----> tmSliderMouseUp
353: Line 0 at char 0: Object Name: ----> button id 380192 of card id 1002 of stack "IBResources" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
675: Line 17 at char 1:  ----> tmSliderMouseUp
241: Line 17 at char 1: Handler: error in statement ----> mouseUp
353: Line 0 at char 0: Object Name: ----> group id 8549653 of group id 8549650 of group id 2716 of group id 2713 of card id 1139 of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"


line 150 of handler "errorDialog" of button "stsErrors_FS" of card id 1002 of stack "libSTSErrors"
line 14098 of handler "DoError" of stack "InteractBuilder" of behavior button "Stack B" of card id 1002 of stack "Behaviors"

That works. My new suggestion is that the box doesn't automatically close after hitting apply. I've got a whole box of crayons to program.


Thanks Ezra!



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