Your comments

The email gets sent independently of the app being sent to the device, so without the email it's possible that the app is available to download in your InteractPlayer app. Is this the case, or is the app missing from InteractPlayer as well? Could you try double-checking the spelling of your email address in the "Share" contacts?

Do you use Dropbox? If you do, you could copy the Dropbox link of the folder and paste it to your comment

Is the paperclip option visible when you write a comment like in the image below?

Here's an article with some interesting examples of separating content that might involve linking outside of the app:


How Are Kids' App Developers Connumicating to Parents?


To use math equations, you could use the SetText behavior in combination with a condition that checks whether the answer is correct.

Some of the techniques involve multi-touch, or other interaction gestures that might be less familiar to young children.

You can change the size of your app in the app properties (the blue cube on the top panel of Design Mode), and selecting iPad 4 should get rid of the error. We usually recommend using the lower resolution of 72 ppi and building for the 1024x768 size if the app will be for the iPad (this is the default size when you open InteractBuilder) because images at 72 ppi look very crisp, and higher resolutions will only make the file size a lot larger, which can always make an app take longer to download.

I'm glad it worked out! I was hoping that was the only problem : ) We'll take note that the default folder sometimes gets reset when new project folders are created or deleted.

Go to any of the project types, and set the default folder to be the folder that includes your app folder (Mac / Documents / name of the folder in which your project is). The bookshelf should then display your app.

Hi Cathy,


Good Night, Little Sea Otter was created in IB2, and the feature has not yet been completed in IB3, but there are a few new features that make it easier to create your own custom menu on each page:


Tap-ShowGroup: If you create your thumbnails and menu background as graphic elements that are invisible on page load, you can give each of these elements a group number, and show all of them at the same time when the user taps a button for opening the menu.


Tap-HideGroup: You can hide all of the menu elements at the same time as well.
Multiple selection and copy/paste: IB3 has a copy/paste feature, so once you add the jump behaviors to the menu (and the button that opens the menu) on your first page, you'll be able to select all of those elements, and paste them onto the other pages, and the elements will retain their action sets.


This way you can create a custom menu that can look any way you'd like : )


To turn narration on or off, first make sure that when you are adding the narration files and you see a pop-up message that asks whether this audio will be used as narration, you select "narration." Then, you can use the ToggleAudio behavior to turn the narration on or off.


Great questions. Hope this helps!
Inna

Great point! Thanks for posting the idea.