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About publishing fees

Truman Kong 6 years ago in By Screen / Publish updated by Inna Komarovsky 6 years ago 3
Our company has a collection of 90 children books. We are planning to convert them to e-books using your Application. However, if I make an App for each books, does it mean that I have to paid $99 for each book. In order to publish all of them, that could cost a fortune. 

An App for a book (which is only 7-10 pages each), am I thinking it correctly? Or am I misunderstanding the concept of an App?

Answer

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Answered
Hi Truman,
If each app is relatively short or simple, one option would be to combine a group of them into one app. Maybe if ten of the apps are about a specific topic, you could have an app that has something like a library of those ten books, which would actually all be in the same app. This can also make the app feel more substantial and layered for the end user and worth the price.

The $299 yearly publishing membership does cover one app per year, and the $99 per additional app is for the process of having the additional apps submitted to the app marketplaces. If you use your own developer account instead of ours and submit your InteractBuilder apps yourself, the additional fee does not apply.

Just to clarify since you used the terms "e-book" as well as "app," the main difference between the two is that an app can have many more features like animation, sound effects, video, drawing, and more, while an e-book is usually simply for reading on an e-reader or other device. Some enhanced e-books have more options like simple animations and audio, but apps usually represent a more flexible range of functionality and interactivity. InteractBuilder creates apps and allows for many interactive options.

I hope this helps!
Inna
Answer
Answered
Hi Truman,
If each app is relatively short or simple, one option would be to combine a group of them into one app. Maybe if ten of the apps are about a specific topic, you could have an app that has something like a library of those ten books, which would actually all be in the same app. This can also make the app feel more substantial and layered for the end user and worth the price.

The $299 yearly publishing membership does cover one app per year, and the $99 per additional app is for the process of having the additional apps submitted to the app marketplaces. If you use your own developer account instead of ours and submit your InteractBuilder apps yourself, the additional fee does not apply.

Just to clarify since you used the terms "e-book" as well as "app," the main difference between the two is that an app can have many more features like animation, sound effects, video, drawing, and more, while an e-book is usually simply for reading on an e-reader or other device. Some enhanced e-books have more options like simple animations and audio, but apps usually represent a more flexible range of functionality and interactivity. InteractBuilder creates apps and allows for many interactive options.

I hope this helps!
Inna
Thanks for you explanation. I may have misused the word e-book. I meant App, the more interactive one that I am going to build. I got your idea of combining several books into one App to enrich the content. That is a good idea.

About using my own developer account, means I need to apply for a developer account with the App store, and do the submission on my own, right? Will the InteractBuilder be able to generate a standalone compiled App for me to publish it on my own? Since I have only made a testing running App using InteractBuilder and SHARE with my colleagues. The process is done automatically, and are working just fine. But I have no idea how it got submitted and downloaded.

(Please, pardon me for asking such question, because I have no experience with how the App store mechanism works?)

Hi Truman,
Hopefully my response in your other post helps clarify it (http://feedback.interactbuilder.com/topic/499017-publish-using-my-developers-account/), but basically sharing and testing your app is a different process that is done without publishing the app through a developer account. The submission process will come into play when you want to make an app available on the public app marketplaces, like Apple's App Store for example.